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She points out that its inclusion in the PS3 sizzle reel forced the studio's hand to expand its then-modest staff, as more work was now required for PS3-caliber expectations.įor more on Guerrilla's genesis and its massive pivot to creating an open-world, third-person adventure game, you'll want to watch the full Noclip documentary Chasing the Horizon, embedded above. Smets' explanation runs a bit counter to that official response, however, and we now know that the video was less about PlayStation 3 specifically-and certainly had nothing to do with expectations of how that console's architecture, including its notorious Cell processor, would impact game design. Guerrilla eventually spoke out about the video, particularly on an official PlayStation forum thread in 2008 in which the developer insisted that the 2005 footage was "not fake" and was absolutely developed with PlayStation 3 rendering in mind. The original 2005 video is no longer hosted online by Sony this archival copy comes courtesy of IGN. "I'm not sure if we had the first triangle rendering yet!" she adds. #TWO WORLDS II PS3 TRAILER PC#That was impossible, Smets points out, because the first PlayStation 3 kit had "just arrived" at the time of the E3 presentation. General PS3: 0: 9 years ago: Codes dont work Tech Support PS3: 0: 9 years ago: Where can I find officers armor Side Quest PS3: 0: 9 years ago: Can two worlds form xbox360 and pc play together General PS3: 0: 9 years ago: Change hair style General X360: 0: 9 years ago: How do I get past the red monster. Then we went online, and we found that lots of people believed it." "What did he just say? It's not true! Then we figured, nobody will believe that, because it's obvious that it's all -rendered. Smets recalls watching the video in Amsterdam via an Internet feed and hearing a PlayStation rep describe the Killzone footage as "running in real time on a PlayStation 3." "We were watching this back home, going, ' No!'" Smets says. "We asked developers to submit content to be shown today," he told that E3 keynote crowd, and the sizzle reel that followed included Guerrilla's "internal vision" video. #TWO WORLDS II PS3 TRAILER UPDATE#Bungie has leaned heavily into build diversity for the last few Seasons, and Haunted will be no different.Ĭheck out the brand new trailer below, and get ready for the new Season update later today.Cut to a few months later, however, and former PlayStation executive Ken Kutaragi took the 2005 E3 stage to wow the crowd with teases of what to expect on the PlayStation 3 console. That means a new spread of Aspects and Fragments with which to min-max Solar builds. Oh, and remember the Trespasser Exotic Sidearm, once belonging to Shiro-4? That’s back too.įinally, Destiny 2: Season of the Haunted will introduce the long-awaited Solar 3.0, an overhaul of the Solar subclass similar to what Bungie did with Void in The Witch Queen. On top of numerous sandbox changes, the Menagerie is also returning – although whether it will be the new Seasonal Event is unconfirmed. ![]() Overrun with the same Nightmares that relentlessly haunt Eris Morn. While Destiny 2: Season of the Haunted sounds like a Halloween-themed event, it actually focuses on the Leviathan itself returning in a corrupted state. But the game still wont recognize it, i can only control with mouse. #TWO WORLDS II PS3 TRAILER DRIVERS#As i dont have a 360, i am using my PS3 controller with the motioninjoy drivers which can emulate a 360 pad. Hence the return of Mars and now the Leviathan. So i read in several places that this games supports the xbox 360 controller pad. Bungie have since made their controversial content vault canon, concluding that new enemy The Witness has the power to move worlds and objects between dimensions. Story wise, though, Season 17 is going to focus on the return of the Leviathan and Emperor Calus, Caiatl’s degenerate father, who disappeared when his opulent flagship vanished alongside Titan, Io and Mars. ![]() But there are some massive changes coming there, too, with a new map and new (well, returning) game mode, Rift. What this means going forward is that the now-titled Valus Forge will only be running Iron Banner twice per season instead of every three weeks. Most importantly, Lord Saladin left the Tower to serve on the War Council of Empress Caiatl. The narrative was wrapped up in just six weeks, but saw some big changes to the status quo. Season of the Risen moved alongside The Witch Queen campaign, and was relatively short on story content. There has been a lot of speculation around Season 17, with rumours whirling about possible delays and reshuffles. But now we finally have details and a title: Season of the Haunted. The developer has been uncharacteristically quiet, playing its cards close to its chest since the launch of The Witch Queen expansion back in February. ![]() Bungie has finally lifted the lid on Destiny 2 Season 17 on the day it’s set to commence. ![]()
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